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Post by Andrei on Jun 12, 2007 16:58:06 GMT
1• Eyes of the Sea By looking into a standing body of water, the vampire may see past occurances in that body of water. The amount of time by which the vampire can see into the past is as follows: One day, one week, one month, 10 years.
2• Jail of Water The vampire may command water to rise, and trap a target. The vampire may dissolve the jail at will, but a target may only be in one of these jails at a time. This power must be used near a large amount of water.
3• Dehydrate The vampire may pull water out of a target, leaving exit wounds. Humans so injured lose one health level per success, and vampires so injured lose one blood point per success.
4• Flowing Wall By spending three blood points, and touching a standing body of water, the vampire may make a wall of water. The vampire may dissolve the barrier at will. This wall is impassable to vampires, werewolves, etc for one night. The wall will also block its creator, though he can move it at will.
5• Blood to Water By touching a victim, the vampire may convert one of the victim’s blood points to water for each successful attempt. This is fatal to mortals and decreases the blood points of a vampire. When the vampire sleeps, the water disappears, but the blood does not return.
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