Post by Andrei on Jun 10, 2007 16:43:57 GMT
An Overview of the Sabbat
________________________________________
"Ever dance with the Devil in the pale moon light? I always ask that of all my prey."
(the Joker, from Batman)
The Sabbat is seen by those outside the sect as an organization with no purpose other than to prey on other Kindred and consume their vitae through Diablerie and to spread of dissension and rebellion throughout the younger members of Kindred society. It's members are seen by other Kindred as callous and vicious brutes who place no value on Kindred existence, let alone human life, and seem to revel in releasing the Beast during frenzy. They are entrenched in the occult, carrying on bizarre and unspeakable rituals unseen by outsiders.
This is a gross generalization and misinterpretation of Sabbat ideals. In fact, once one sets foot outside the walls of the Sabbat, a black cloud of misinformation permeates most discussions of the sect. It is this mystery of the Sabbat that has long fascinated younger Kindred of the Camarilla: indeed, some even turn their backs on the Camarilla to join the Sabbat's ranks, never to be heard from again by their comrades in the Camarilla.
Rumors and mistruths do indeed abound concerning the Sabbat, often fueled by the sect itself to prevent the Camrailla frommlearning too much. Most of these can be dismissed, although some of hold a ring of truth.
• The Anarchs are in league with the Sabbat, acting as spies for them and as recruiters from within the enemy.
• The Sabbat was founded by Caine himself, it is the Camarilla that is controlled by the Antediluvians.
• Diablerie is the true goal of the Sabbat. The sect intends to devour its way through all the blood lines of the Camarilla.
• Certain Sabbat Vampires know a ritual that allows them to move freely in daylight hours for periods of time commensurate to their powers and generation.
• No member of the Sabbat can be Blood Bound to another Vampire outside of the Sabbat. The Sect uses special rituals to prevent the creation of blood bonds and to break existing blood bonds.
• The Sabbat is organized in a way similar to the Tremere. There is a small group of Elders to which all member of the Sabbat must be Blood Bound.
• Clans within the Sabbat are not recognized as distinct and do not hold clan gatherings. Sabbat Vampires consider the Sect first and the Clan second.
• Sabbat rituals involve Fire Walking and other uses of fire. Some Sabbat Vampires have even developed immunity to flames.
• Assamites are among the Sabbat and are the assassins of the Elders, practicing diablerie for the benefit of the Sabbat Elders.
• The Black Hand is another name for the Sabbat.
In reality, the Sabbat is founded on two basic principles: Freedom and Loyalty. Each vampire is taught that she is part of a larger reality in which her life is dependent on those with whom she is Bonded. The Sabbat also teaches new vampires that it is their responsibility to become as strong as possible in order to be effective warriors when the Antediluvians wake. Before the time of Gehenna, they must hone their skills through contest and battle with the servants of the Antediluvians, the Camarilla infidels.
The Sabbat is unliving proof of Darwin's theory, the strong survive. The Sabbat heavily bases the creation and recognition of new Sabbat on choosing only the strong and then putting them through trials to prove themselves. They do not see themselves as Kindred, but as Vampires and only use the word Kindred with sarcasm. The Sabbat consider themselves at the apex of the food chain. They speak as if they were the true sons and daughters of Caine and continually try to convert the Camarilla Kindred to their own wild ways. All within the Sabbat are Embraced by members of a pack and then are Blood Bound to each other. Vaulderie, the giving of blood from all Sabbat members to create a bond between the embibers, is practiced. Clan lines are often crossed to gain strength and although different packs within the Sect may arise by city, their loyalty to the Sabbat as a whole can be considered fanatical.
The Sabbat preach freedom from the ruling fist of Elder vampires. The Sect was founded on the principle that no vampire should be forced to die for the cowardice of those who created him. The idea behind the Vinculum is that this shared Blood Bond creates loyalty among all vampires of the sect and inspires them to unify in troubled times in order to destroy the enemy. Participation in the Vinculum also prevents one vampire from being secretly Bonded only to another. Like the Catholics they parody, the Sabbat see the ritual of Vaulderie, in which all participants spill some of their blood into a chalice and then drink from it, as sort of vampiric communion with Caine.
The Sabbat has very firm beliefs about all outsiders. Sect members are known for their distinct separation of everyone into a categorization of "us or them". To the Sabbat, all non-Sabbat are "them", regardless of whether "they" are Vampires, Lupines, Mortals, or whatever. The Sabbat does have a few allies, but the Sect cooperates only to a limited degree, and only when it is to the Sabbat's advantage.
Conflict within the Sect is dealt with through Monomacy, a dual, fought within the Arena. The winner wins the conflict and the respect of the loser. The Challenger sends the offender a challenge which must be promptly accepted or denied. If a Sabbat denies a challenge, he is usually branded a coward, and while no one may force a Sabbat to accept a challenge, the cowardly Vampire is regarded with suspicion by his superiors. If the offender subsequently takes an action deemed harmful to the sect, the Sabbat's superior will remove the Vampire's title an right to lead. Vampires who continuously abuses Monomacy as a way of achieving power over others are usually assassinated under orders of the Inner Circle. They do not like threats to their positions.
Sabbat feel they are superior to humans. They feel no sympathy for humans; indeed, to live and act human, to feel human, is against their nature. Sabbat is the chosen. Mortals are not considered even of the same race as Sabbat. Mortals are considered animals and treated as pets and food. Sabbat occasionally use mortals as followers, servants, and spies. Mortal retainers are viewed as property and their owner may use them in any manner they see fit. Some of the most faithful mortals may become ghouls. Each ghoul is Blood Bound to only one Sabbat Vampire and does not participate in the Vaulderie. The sponsor or owner, is held accountable for all the ghoul's actions.
The Paths of Enlightenment describe, to an extent, how each Vampire views freedom, loyalty and his own vampiric nature. Sabbat have no humanity, so the Paths are essential to character formation, as they provide the moral code by which the vampire lives. Freedom and loyalty can be taken in many directions and usually are. Most packs have common ideas of how these two principles function, and many share similar Paths, clans and political factions.
It is a Sabbat belief that anyone who is not serving the Sabbat is serving the Antediluvians and must be converted or destroyed. The Sabbat continues to plan and raise sieges against Camarilla-held cities in hopes of achieving this end. The Sabbat's primary goals include destruction of Camarilla Elders, Methuselahs and Antediluvians.
Clans of the Sabbat
________________________________________
The Sabbat is composed of 16 clans/bloodlines. They are the Antitribu (or anti-tribe), of every Camarilla clan (with the exception of the Giovanni). They consist of parallels to the primary Camarilla clans. In addition to these Antitribu, there are also two other clans that are very rarely found outside the Sabbat: the Lasombra and the Tzimisce, as well as other lesser Bloodlines (the Ahrimanes, Kiasyd and Blood Brother and the Panders - a unifed group of Caitiff).
________________________________________
The clans of the sabbat are many, and they hold many secrets. Some of these are listed below:
• Assamite Antitribu
• Brujah Antitribu
• Gangrel Antitribu
• Lasombra
• Malkavian Antitribu
• Nosferatu Antitribu
• Panders
• Ravnos Antitribu
• Serpents of the Light
• Toreador Antitribu
• Tremere Antitribu
• Tzimisce
• Ventrue Antitribu
History of the Sabbat
________________________________________
Early in the millenia the Tremere Mages recreated themselves as vampires using Tzimisce, Gangrel and Nosferatu blood, and then began expanding from their bases in Transylvania into the Tzimisce territory of eastern europe. The Tzimisce lost much of the Carpathians fighting and losing ground to the Tremere, and the other Clans who moved in to pick off the weakening Tzimisce. In their zeal to win the Tzimisce abused their childer more than usual.
The Vaulderie was found by a coterie of Tzimisce and shared with the disgruntled childer of other Clans, notably Gratiano of the LaSombra. Gratiano Diablerized his Sire, LaSombra, and by force, leadership and playing on his Clans approval of a successful coup, formed the Sabbat along with the Tzimisce and those Anarchs who did not return to their Sires after the Anarch Revolt ended with the Convention of Thorns.
The LaSombra rule the Sabbat, backed by the Tzimisce. There are suspicions that the Tzimisce are the true rulers but in the name of freedom, something which never particularly interested either Clan before, they were able to attract the Childer of their enemy Clans into the Sabbat to fight the emerging Camarilla for them.
After 200 years of conflict the Sabbat moved to Scandinavia. During the transition the Sabbat developed new codes to live by, denying that they were human any longer. The Paths of Enlightenment are:
• Path of Caine
• Path of Cathari
• Path of Death and the Soul
• Path of Evil Revelations
• Path of Harmony
• Path of Honorable Accord
• Path of Power and the Inner Voice
The Sabbat also developed magical rituals of their own and formed the Black Hand to police the Sabbat itself.
Early in the 1600s they moved again to theAmericas and set about controlling key cities. As more Camarilla filtered into the colonies these cities became battlegrounds, some of which were lost and some of which are still contested, New York City being the most significant.
Goratrix of Clan Tremere and many of his followers joined the Sabbat, along with others of the Camarilla Clans, but the Sabbat still failed to defeat the Camarilla in the colonies and many in the Sect began to suspect their leaders weren't as strong as they had thought. From the mid-1800s to the 1930s internal power struggles reorganized the leadership and brought about a schism.
Native Sabbat Disciplines
________________________________________
Obteneration
Vicissitiude
Ranks in the Sabbat
_______________________________________
The Sabbat is not a very structured sect. There are many levels and positions of leadership. However, unlike the Camarilla, the positions are filled only by the most loyal and capable vampires, regardless of generation. The role of leader in the sect is just that: A Leader. Leaders are not rulers. However, the higher the level of leadership, the more Sabbat will listen to and obey the leader.
The Sabbat uses the titles of clergy to denote the basic levels of leadership that exist within the sect. The practice started partially out of mockery, but has developed into a useful representation of leadership.
________________________________________
Regent - The highest title in the Sabbat is that of Regent, who is the absolute leader of the Sabbat and (according to Sabbat doctrine) is merely overseeing the sons and daughters of Caine until Caine returns to lead his children himself. The Regent is the president, so to speak, of this vampire sect. The Regent does not have absolute authority, but her directives are usually carried out. The title of Regent is currently held by Melinda (Lasombra). There have been only 4 Regents in the Sabbat's history (3 Lasombra and one Tzimisce).
The Regents responsibilities include:
• Oversee all matters of the Pack
• Handle all disputes that cannot be resolved by the Cardinals/Prisci
• Has the authority to make/break alliances and declare enemies *
• Has all powers regarding promotion and demotion of those within the Pack *
• May bring others in to Unlife or give them Final Death *
• Member of the Inner Circle with full voting power
Cardinals - Assisting the Regent are the Cardinals of the Sabbat. This lot has managed to gain control over large geographical regions, similar to how the Tremere Inner Circle have large assigned territories. The Cardinals seldom answer to the Regent or the Prisci unless their activities have a detrimental effect on the Sabbat as a whole. The Cardinals are responsible for all that happens within their regions, and for planning and delegating all Sabbat activities within their respective regions. There are 13 Cardinals, chosen by status within the Sect and not by clan.
The Cardinals responsibilities include:
• Assist and advise the Regent
• Handle all disputes involving more than one Clan that cannot be resolved by the ArchBishops/Bishops
• Has the authority to make/break alliances and declare enemies *
• Can promote or demote those of a lessor rank *
• May bring others in to Unlife or give them Final Death *
• Members of the Inner Circle with full voting power
Prisci - Below the Cardinals in power are the Prisci. The Prisci act as a board of directors for the Regent, similar to a Camarilla city's Primogen and advising the Regent and the Cardinals about the affairs of the sect. Atthought they report to the Cardinals, they serve the Regent directly. Most are Elders or powerful Ancillae. One member from each clan is chosen, for a total of 13. The most prestigious of the clan members generally hold the rank of Prisci .
The Prisci's responsibilities include:
• Advise the Regent and Cardinals of the Pack
• Members of the Inner Circle with full voting power
• Unable to bring others into Unlife, give them Final Death, promote or demote, or make/break alliances and declare enemies *
Together the Cardinals and the Prisci form the Inner Circle. No one with status less then 4 could ever see the Inner Circle to meet with them, unless they summoned you for whatever reason.
Arch-Bishop - Serving each Cardinal of the Sabbat are ArchBishops. Arch-Bishops serve their territory's Cardinal, holding sway over a smaller region, similar to a Camarilla Prince ruling a city. These vampires usually rise through the ranks, serving lengthy tenures as priests and bishops of the sect. Each Cardinal has the power to appoint whomever he wishes to the position of ArchBishop. Some accept bribes, but vampires who gain their positions in this manner often mysteriously disappear. Multiple Arch-Bishops preside over these smaller domains, all contained within a single Cardinal's region.
The ArchBishop's responsibilities include:
• Oversee all matters of a clan within the Pack and lead that Clan
• Assist and advise the Cardinals
• Handle all disputes involving members of their Clan
• May bring others into Unlife *
Bishop - Below the ArchBishops are the Bishops. The Bishops serve the Arch Bishops and are given domains in a city to control as a vassal for the Arch-Bishop.
The Bishop's responsibilities include:
• Advise the ArchBishops of the Clan
• Assist ArchBishops in Clan matters when necessary
• Unable to bring others into Unlife, give them Final Death, promote or demote, or make/break alliances and declare enemies *
Priest - Serving the Bishops are Priests, who serve as the religious leaders of Sabbat Packs, of which there is one Priest per pack. The Priests are responsible for leading the Sabbat rituals and ceremonies for the Pack. They may be any ranking or non-ranking member of the Pack and are often the Pack Leader as well.
The Priest is the only member of the Pack that may directly speak to the Bishop about a subject. You may have any status to speak to the Priest, but Status:2 to the Bishop, Status:3 for Arch Bishop, and Status:4 for the Prisci/Cardinal. Status:6 or greater is required to meet the Regent personally. Going against these norms are deemed very deadly, as the Status game is followed by the assassination game.
Paladins - Also called Templars. The protectors of the Sabbat. Originally formed as a response to the fears concerning the loyalty of the Black Hand. The Leaders of the Sabbat may call upon the Paladins, or Templars, of the Sabbat as protectors. From the Rank of Bishop on up, have at least one Templar bodyguard. Many have whole packs of them. The Regent has the largest at 30 members who follow her every whim. The Templars are more loyal to the people they protect then to the Sabbat.
________________________________________
"Ever dance with the Devil in the pale moon light? I always ask that of all my prey."
(the Joker, from Batman)
The Sabbat is seen by those outside the sect as an organization with no purpose other than to prey on other Kindred and consume their vitae through Diablerie and to spread of dissension and rebellion throughout the younger members of Kindred society. It's members are seen by other Kindred as callous and vicious brutes who place no value on Kindred existence, let alone human life, and seem to revel in releasing the Beast during frenzy. They are entrenched in the occult, carrying on bizarre and unspeakable rituals unseen by outsiders.
This is a gross generalization and misinterpretation of Sabbat ideals. In fact, once one sets foot outside the walls of the Sabbat, a black cloud of misinformation permeates most discussions of the sect. It is this mystery of the Sabbat that has long fascinated younger Kindred of the Camarilla: indeed, some even turn their backs on the Camarilla to join the Sabbat's ranks, never to be heard from again by their comrades in the Camarilla.
Rumors and mistruths do indeed abound concerning the Sabbat, often fueled by the sect itself to prevent the Camrailla frommlearning too much. Most of these can be dismissed, although some of hold a ring of truth.
• The Anarchs are in league with the Sabbat, acting as spies for them and as recruiters from within the enemy.
• The Sabbat was founded by Caine himself, it is the Camarilla that is controlled by the Antediluvians.
• Diablerie is the true goal of the Sabbat. The sect intends to devour its way through all the blood lines of the Camarilla.
• Certain Sabbat Vampires know a ritual that allows them to move freely in daylight hours for periods of time commensurate to their powers and generation.
• No member of the Sabbat can be Blood Bound to another Vampire outside of the Sabbat. The Sect uses special rituals to prevent the creation of blood bonds and to break existing blood bonds.
• The Sabbat is organized in a way similar to the Tremere. There is a small group of Elders to which all member of the Sabbat must be Blood Bound.
• Clans within the Sabbat are not recognized as distinct and do not hold clan gatherings. Sabbat Vampires consider the Sect first and the Clan second.
• Sabbat rituals involve Fire Walking and other uses of fire. Some Sabbat Vampires have even developed immunity to flames.
• Assamites are among the Sabbat and are the assassins of the Elders, practicing diablerie for the benefit of the Sabbat Elders.
• The Black Hand is another name for the Sabbat.
In reality, the Sabbat is founded on two basic principles: Freedom and Loyalty. Each vampire is taught that she is part of a larger reality in which her life is dependent on those with whom she is Bonded. The Sabbat also teaches new vampires that it is their responsibility to become as strong as possible in order to be effective warriors when the Antediluvians wake. Before the time of Gehenna, they must hone their skills through contest and battle with the servants of the Antediluvians, the Camarilla infidels.
The Sabbat is unliving proof of Darwin's theory, the strong survive. The Sabbat heavily bases the creation and recognition of new Sabbat on choosing only the strong and then putting them through trials to prove themselves. They do not see themselves as Kindred, but as Vampires and only use the word Kindred with sarcasm. The Sabbat consider themselves at the apex of the food chain. They speak as if they were the true sons and daughters of Caine and continually try to convert the Camarilla Kindred to their own wild ways. All within the Sabbat are Embraced by members of a pack and then are Blood Bound to each other. Vaulderie, the giving of blood from all Sabbat members to create a bond between the embibers, is practiced. Clan lines are often crossed to gain strength and although different packs within the Sect may arise by city, their loyalty to the Sabbat as a whole can be considered fanatical.
The Sabbat preach freedom from the ruling fist of Elder vampires. The Sect was founded on the principle that no vampire should be forced to die for the cowardice of those who created him. The idea behind the Vinculum is that this shared Blood Bond creates loyalty among all vampires of the sect and inspires them to unify in troubled times in order to destroy the enemy. Participation in the Vinculum also prevents one vampire from being secretly Bonded only to another. Like the Catholics they parody, the Sabbat see the ritual of Vaulderie, in which all participants spill some of their blood into a chalice and then drink from it, as sort of vampiric communion with Caine.
The Sabbat has very firm beliefs about all outsiders. Sect members are known for their distinct separation of everyone into a categorization of "us or them". To the Sabbat, all non-Sabbat are "them", regardless of whether "they" are Vampires, Lupines, Mortals, or whatever. The Sabbat does have a few allies, but the Sect cooperates only to a limited degree, and only when it is to the Sabbat's advantage.
Conflict within the Sect is dealt with through Monomacy, a dual, fought within the Arena. The winner wins the conflict and the respect of the loser. The Challenger sends the offender a challenge which must be promptly accepted or denied. If a Sabbat denies a challenge, he is usually branded a coward, and while no one may force a Sabbat to accept a challenge, the cowardly Vampire is regarded with suspicion by his superiors. If the offender subsequently takes an action deemed harmful to the sect, the Sabbat's superior will remove the Vampire's title an right to lead. Vampires who continuously abuses Monomacy as a way of achieving power over others are usually assassinated under orders of the Inner Circle. They do not like threats to their positions.
Sabbat feel they are superior to humans. They feel no sympathy for humans; indeed, to live and act human, to feel human, is against their nature. Sabbat is the chosen. Mortals are not considered even of the same race as Sabbat. Mortals are considered animals and treated as pets and food. Sabbat occasionally use mortals as followers, servants, and spies. Mortal retainers are viewed as property and their owner may use them in any manner they see fit. Some of the most faithful mortals may become ghouls. Each ghoul is Blood Bound to only one Sabbat Vampire and does not participate in the Vaulderie. The sponsor or owner, is held accountable for all the ghoul's actions.
The Paths of Enlightenment describe, to an extent, how each Vampire views freedom, loyalty and his own vampiric nature. Sabbat have no humanity, so the Paths are essential to character formation, as they provide the moral code by which the vampire lives. Freedom and loyalty can be taken in many directions and usually are. Most packs have common ideas of how these two principles function, and many share similar Paths, clans and political factions.
It is a Sabbat belief that anyone who is not serving the Sabbat is serving the Antediluvians and must be converted or destroyed. The Sabbat continues to plan and raise sieges against Camarilla-held cities in hopes of achieving this end. The Sabbat's primary goals include destruction of Camarilla Elders, Methuselahs and Antediluvians.
Clans of the Sabbat
________________________________________
The Sabbat is composed of 16 clans/bloodlines. They are the Antitribu (or anti-tribe), of every Camarilla clan (with the exception of the Giovanni). They consist of parallels to the primary Camarilla clans. In addition to these Antitribu, there are also two other clans that are very rarely found outside the Sabbat: the Lasombra and the Tzimisce, as well as other lesser Bloodlines (the Ahrimanes, Kiasyd and Blood Brother and the Panders - a unifed group of Caitiff).
________________________________________
The clans of the sabbat are many, and they hold many secrets. Some of these are listed below:
• Assamite Antitribu
• Brujah Antitribu
• Gangrel Antitribu
• Lasombra
• Malkavian Antitribu
• Nosferatu Antitribu
• Panders
• Ravnos Antitribu
• Serpents of the Light
• Toreador Antitribu
• Tremere Antitribu
• Tzimisce
• Ventrue Antitribu
History of the Sabbat
________________________________________
Early in the millenia the Tremere Mages recreated themselves as vampires using Tzimisce, Gangrel and Nosferatu blood, and then began expanding from their bases in Transylvania into the Tzimisce territory of eastern europe. The Tzimisce lost much of the Carpathians fighting and losing ground to the Tremere, and the other Clans who moved in to pick off the weakening Tzimisce. In their zeal to win the Tzimisce abused their childer more than usual.
The Vaulderie was found by a coterie of Tzimisce and shared with the disgruntled childer of other Clans, notably Gratiano of the LaSombra. Gratiano Diablerized his Sire, LaSombra, and by force, leadership and playing on his Clans approval of a successful coup, formed the Sabbat along with the Tzimisce and those Anarchs who did not return to their Sires after the Anarch Revolt ended with the Convention of Thorns.
The LaSombra rule the Sabbat, backed by the Tzimisce. There are suspicions that the Tzimisce are the true rulers but in the name of freedom, something which never particularly interested either Clan before, they were able to attract the Childer of their enemy Clans into the Sabbat to fight the emerging Camarilla for them.
After 200 years of conflict the Sabbat moved to Scandinavia. During the transition the Sabbat developed new codes to live by, denying that they were human any longer. The Paths of Enlightenment are:
• Path of Caine
• Path of Cathari
• Path of Death and the Soul
• Path of Evil Revelations
• Path of Harmony
• Path of Honorable Accord
• Path of Power and the Inner Voice
The Sabbat also developed magical rituals of their own and formed the Black Hand to police the Sabbat itself.
Early in the 1600s they moved again to theAmericas and set about controlling key cities. As more Camarilla filtered into the colonies these cities became battlegrounds, some of which were lost and some of which are still contested, New York City being the most significant.
Goratrix of Clan Tremere and many of his followers joined the Sabbat, along with others of the Camarilla Clans, but the Sabbat still failed to defeat the Camarilla in the colonies and many in the Sect began to suspect their leaders weren't as strong as they had thought. From the mid-1800s to the 1930s internal power struggles reorganized the leadership and brought about a schism.
Native Sabbat Disciplines
________________________________________
Obteneration
Vicissitiude
Ranks in the Sabbat
_______________________________________
The Sabbat is not a very structured sect. There are many levels and positions of leadership. However, unlike the Camarilla, the positions are filled only by the most loyal and capable vampires, regardless of generation. The role of leader in the sect is just that: A Leader. Leaders are not rulers. However, the higher the level of leadership, the more Sabbat will listen to and obey the leader.
The Sabbat uses the titles of clergy to denote the basic levels of leadership that exist within the sect. The practice started partially out of mockery, but has developed into a useful representation of leadership.
________________________________________
Regent - The highest title in the Sabbat is that of Regent, who is the absolute leader of the Sabbat and (according to Sabbat doctrine) is merely overseeing the sons and daughters of Caine until Caine returns to lead his children himself. The Regent is the president, so to speak, of this vampire sect. The Regent does not have absolute authority, but her directives are usually carried out. The title of Regent is currently held by Melinda (Lasombra). There have been only 4 Regents in the Sabbat's history (3 Lasombra and one Tzimisce).
The Regents responsibilities include:
• Oversee all matters of the Pack
• Handle all disputes that cannot be resolved by the Cardinals/Prisci
• Has the authority to make/break alliances and declare enemies *
• Has all powers regarding promotion and demotion of those within the Pack *
• May bring others in to Unlife or give them Final Death *
• Member of the Inner Circle with full voting power
Cardinals - Assisting the Regent are the Cardinals of the Sabbat. This lot has managed to gain control over large geographical regions, similar to how the Tremere Inner Circle have large assigned territories. The Cardinals seldom answer to the Regent or the Prisci unless their activities have a detrimental effect on the Sabbat as a whole. The Cardinals are responsible for all that happens within their regions, and for planning and delegating all Sabbat activities within their respective regions. There are 13 Cardinals, chosen by status within the Sect and not by clan.
The Cardinals responsibilities include:
• Assist and advise the Regent
• Handle all disputes involving more than one Clan that cannot be resolved by the ArchBishops/Bishops
• Has the authority to make/break alliances and declare enemies *
• Can promote or demote those of a lessor rank *
• May bring others in to Unlife or give them Final Death *
• Members of the Inner Circle with full voting power
Prisci - Below the Cardinals in power are the Prisci. The Prisci act as a board of directors for the Regent, similar to a Camarilla city's Primogen and advising the Regent and the Cardinals about the affairs of the sect. Atthought they report to the Cardinals, they serve the Regent directly. Most are Elders or powerful Ancillae. One member from each clan is chosen, for a total of 13. The most prestigious of the clan members generally hold the rank of Prisci .
The Prisci's responsibilities include:
• Advise the Regent and Cardinals of the Pack
• Members of the Inner Circle with full voting power
• Unable to bring others into Unlife, give them Final Death, promote or demote, or make/break alliances and declare enemies *
Together the Cardinals and the Prisci form the Inner Circle. No one with status less then 4 could ever see the Inner Circle to meet with them, unless they summoned you for whatever reason.
Arch-Bishop - Serving each Cardinal of the Sabbat are ArchBishops. Arch-Bishops serve their territory's Cardinal, holding sway over a smaller region, similar to a Camarilla Prince ruling a city. These vampires usually rise through the ranks, serving lengthy tenures as priests and bishops of the sect. Each Cardinal has the power to appoint whomever he wishes to the position of ArchBishop. Some accept bribes, but vampires who gain their positions in this manner often mysteriously disappear. Multiple Arch-Bishops preside over these smaller domains, all contained within a single Cardinal's region.
The ArchBishop's responsibilities include:
• Oversee all matters of a clan within the Pack and lead that Clan
• Assist and advise the Cardinals
• Handle all disputes involving members of their Clan
• May bring others into Unlife *
Bishop - Below the ArchBishops are the Bishops. The Bishops serve the Arch Bishops and are given domains in a city to control as a vassal for the Arch-Bishop.
The Bishop's responsibilities include:
• Advise the ArchBishops of the Clan
• Assist ArchBishops in Clan matters when necessary
• Unable to bring others into Unlife, give them Final Death, promote or demote, or make/break alliances and declare enemies *
Priest - Serving the Bishops are Priests, who serve as the religious leaders of Sabbat Packs, of which there is one Priest per pack. The Priests are responsible for leading the Sabbat rituals and ceremonies for the Pack. They may be any ranking or non-ranking member of the Pack and are often the Pack Leader as well.
The Priest is the only member of the Pack that may directly speak to the Bishop about a subject. You may have any status to speak to the Priest, but Status:2 to the Bishop, Status:3 for Arch Bishop, and Status:4 for the Prisci/Cardinal. Status:6 or greater is required to meet the Regent personally. Going against these norms are deemed very deadly, as the Status game is followed by the assassination game.
Paladins - Also called Templars. The protectors of the Sabbat. Originally formed as a response to the fears concerning the loyalty of the Black Hand. The Leaders of the Sabbat may call upon the Paladins, or Templars, of the Sabbat as protectors. From the Rank of Bishop on up, have at least one Templar bodyguard. Many have whole packs of them. The Regent has the largest at 30 members who follow her every whim. The Templars are more loyal to the people they protect then to the Sabbat.