Post by Andrei on Jun 10, 2007 18:43:41 GMT
Assamite Antitribu serve their clan first and the Sabbat second. They do not revere Haqim. Rather, they see him as they see all loathed antediluvians, as a corrupt, malignant force that will one day rise and devour his children. Instead they seek to grow closer Caine.
The two clans seem to be on fairly civil terms. They are masters of assassination and silent killing. The angels of Caine are a valuable martial addition to the Sabbat. They do not typically assume roles of pack priests, though many become ducti, especially if combat or assassination is their pack's purpose. Most Angels of Caine belong to exclusively Assamite antitribu packs, though more are breaking that mold.
Nickname: Angels of Caine
Appearance: Bear similiar resemblance to their non-Sabbat counterparts, although many more bear the features of European or mixed cultures. Elders wear traditional Middle Eastern or Mesopotamian garb, while young Assamite Antitribu favor a more modern wardrobe, even adopting gang or cultic clothes. As with Assamites, Antitribu's skin grows darker with age.
Haven: They favor communal havens, which may take the form of pack havens, assassins' cells of other Assamite Antitribu, or nests of vampires. Favored locations include refrigerated warehouses, abandoned slums and slaughterhouses, where bodies may be disposed of with minimal difficulty.
Background: Most members of the Assamite Antitribu hail from Middle Eastern, North African, or Asiatic cultures, though these may be several generations removed from their place of origin. Among the higher generations, lineage has grown less important taking a back seat to ability. Newly embraced Kindred do not typically become active in the sect immediately, serving seven-year "apprenticeships" at Black Hand strongholds or under the guidance of skilled masters. These mustajib--deserving ones--must prove themselves to the clan before being offered the opportunity to prove themselves to the sect.
Character Creation: They can come from any racial or ethnic stock, though Middle Eastern and African are most common. Many are ex-soldiers, criminals, holy men, and explorers. Their Natures are usually brusque and direct (and likely violent), but their Demeanors can be anything at all. Physical Attributes tend to be primary as do skills. Common backgrounds include Black Hand membership, Mentor, Generation and sometimes Sabbat Status. Many follow the Path of Caine.
Clans Disciplines: Celerity, Obfuscate, Quietus
Weaknesses: They never suffered the curse the Camarilla put on the Assamite clan. They become addicted to Cainite vitae easily. Whenever an Assamite Antitribu drinks the blood of another vampire, he may become addicted. Once addicted, the vampire may frenzy, take as much blood as he can, everytime he partakes of that blood.
Organization: The Assamite Antitribu maintain a structure similiar to that of the original Assamite clan. Members follow a hierarchy, unusual among the clans of the Sabbat. Instead of the Old Man of the Mountain, however, they follow the guidance of the hulul, the eldest member of the clan. Every 100 years, the Assamite Antitribu ritually destroy the hulul as an offering to Caine, and one member of the clan is selected to partake of the slain vampire's blood and become the new hulul. The hulu is attended and advised by the shakari, the wisest and most accomplished members of the clan. Vampires below these stations operated much like normal Assamites do, taking assassination contracts and indulging in wanton diablerie.
Quote: You are so frail, I am almost ashamed to take your blood. Almost.
The two clans seem to be on fairly civil terms. They are masters of assassination and silent killing. The angels of Caine are a valuable martial addition to the Sabbat. They do not typically assume roles of pack priests, though many become ducti, especially if combat or assassination is their pack's purpose. Most Angels of Caine belong to exclusively Assamite antitribu packs, though more are breaking that mold.
Nickname: Angels of Caine
Appearance: Bear similiar resemblance to their non-Sabbat counterparts, although many more bear the features of European or mixed cultures. Elders wear traditional Middle Eastern or Mesopotamian garb, while young Assamite Antitribu favor a more modern wardrobe, even adopting gang or cultic clothes. As with Assamites, Antitribu's skin grows darker with age.
Haven: They favor communal havens, which may take the form of pack havens, assassins' cells of other Assamite Antitribu, or nests of vampires. Favored locations include refrigerated warehouses, abandoned slums and slaughterhouses, where bodies may be disposed of with minimal difficulty.
Background: Most members of the Assamite Antitribu hail from Middle Eastern, North African, or Asiatic cultures, though these may be several generations removed from their place of origin. Among the higher generations, lineage has grown less important taking a back seat to ability. Newly embraced Kindred do not typically become active in the sect immediately, serving seven-year "apprenticeships" at Black Hand strongholds or under the guidance of skilled masters. These mustajib--deserving ones--must prove themselves to the clan before being offered the opportunity to prove themselves to the sect.
Character Creation: They can come from any racial or ethnic stock, though Middle Eastern and African are most common. Many are ex-soldiers, criminals, holy men, and explorers. Their Natures are usually brusque and direct (and likely violent), but their Demeanors can be anything at all. Physical Attributes tend to be primary as do skills. Common backgrounds include Black Hand membership, Mentor, Generation and sometimes Sabbat Status. Many follow the Path of Caine.
Clans Disciplines: Celerity, Obfuscate, Quietus
Weaknesses: They never suffered the curse the Camarilla put on the Assamite clan. They become addicted to Cainite vitae easily. Whenever an Assamite Antitribu drinks the blood of another vampire, he may become addicted. Once addicted, the vampire may frenzy, take as much blood as he can, everytime he partakes of that blood.
Organization: The Assamite Antitribu maintain a structure similiar to that of the original Assamite clan. Members follow a hierarchy, unusual among the clans of the Sabbat. Instead of the Old Man of the Mountain, however, they follow the guidance of the hulul, the eldest member of the clan. Every 100 years, the Assamite Antitribu ritually destroy the hulul as an offering to Caine, and one member of the clan is selected to partake of the slain vampire's blood and become the new hulul. The hulu is attended and advised by the shakari, the wisest and most accomplished members of the clan. Vampires below these stations operated much like normal Assamites do, taking assassination contracts and indulging in wanton diablerie.
Quote: You are so frail, I am almost ashamed to take your blood. Almost.